Slow Tech was a workshop held jointly by Sony and the University of Tokyo. The theme asked for technology that responds to things too small or too subtle to notice at the pace of daily life. Each team had four weeks.
Our team was a researcher, a software engineer, a hardware engineer who is also a mother of three, and me. The name we chose means “the feeling in between”. Its tagline is はやくわかる、よりも ゆっくり、ちかづく: rather than understanding quickly, slowly get closer.
I set the design direction, proposed the system of device and app, decided the shape of the device, and designed the app screens. We did not build working hardware. The concept was developed and checked through UI screens and interaction flows.